![]() "" (PID is MS edge, which is the browser ive been using since I reinstalled win 11, dont judge me. I occasionally get the same evens with the URLS: Client PID 1908." (Client 1908 is svchost according to task manager and obv the url is the settings page for my router) I get this event whenever I turn on my PC. timed out after none of the configured DNS servers responsed. "Name resolution for the name _ldap._tcp_.dc._. I'm not sure if it's related or not See the post I made in December:Īdditionally I get a couple DNS client event warnings in event viewer that say While trying to fix this problem, I had another issue where my internet broke and wouldn't load most websites or parts of websites unless I was connected to a VPN. I've tried it in a clean boot environment. I've tried reinstalling windows multiple times. I've tried updating my router's firmware, and restarting and factory reseting it. Also no one I know experiences this problrm and I can tell from notable players' gameplay their games are fine. ![]() My internet is Verizon Fios fiber with a G3100 router and I am hardwired with a good (Cat5e I think) cable. Just has an FOV slider but it's just straight up Halo 3. Game is from 2007 and it's a port not a remaster. I ended up returning it and the board to microcenter.) All of the hardware is perfectly adequate to run Halo 3 at 1080p lmao. I also tried a third mobo with an Intel i5 13600k (i think thats what it was. I also have a newer board that's a mini itx. Currently in my pc is a 3070ti, 5600x, ASRock B450mac, and 32gb 3600Mhz gskill ddr4. I've tried Windows 10 and 11, multiple ssds, different ram. I've tried multiple CPUs, motherboards (one Intel and two AMD), multiple ethernet cables, I tried it on wifi and it still happens. When the problem I experience occurs it's like the whole game is broken like the physics and animations. At least the lag on high ping is consistent. For context, when my game is running properly, I will play on 90ms+servers and I'd rather play on that then 15ms with my game acting up. I can set the game to only give me matches on my closest server which is usually under 20ms ping and it still happens. It's not my ping and I'm hardwired on fiber internet. Sometimes it feels great for a week at a time before the issue comes up again. ![]() Others it feels good but after a couple of games it starts happening and then it stays like that the rest of my session. But plenty of days the game feels perfect. I'll unmute my mic and ask others but no one else has feels it. The game feels entirely unstable but no one else I play with will be experiencing it. I play at 240hz and it sort of feels like all the players and projectiles are stuck at 30 fps. It's more like the whole game and the engine feels broken. It isnt like regular lag where people teleport. Players will sort of stutter around the map. It's very slight but is constant, and makes the game unplayable. However some days I get this weird type of lag. Everything feels buttery smooth and stable. I'll explain the problem and then list my PC specs and what I've tried. I'm posting this in the networking section because I think it has to do with my internet, but I could be wrong. Sorry in advance as this may be a long post. I am experiencing problems with Halo MCC on PC.
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